FMA312 Digital Animation and Compositing, Sp:2006,  Tuesdays 5:40-9:30pm, TLC 4

Instructor: LeAnn Erickson, Office: AH125, Ph:215-204-8472, lerickso@temple.edu

Prerequisite: ÔCÕ or higher in either FMA 357 OR FMA245, Grads upon request

Office Hrs: M, W Noon-1pm, 3:30-4:30 and by appointment

            *I am also available immediately after class for additional consultation

 

Animation, the art of the frame

Film Historian David Cook credits Frenchman Emile Cohl with creating the earliest moving picture animation for the Gaumont Studio around the turn of the century.  However, some would say that the Phenakistoscope, invented by Joseph Plateau in 1832, is probably the oldest device that actually produced animated 'motion pictures'. Yet the impetus to group individually constructed images into a series to create a greater meaning goes back much further. The triptych is a centuries old, three panel painting series common to nearly every culture which also seeks to link separate images into a coherent whole.  Even the earliest cave paintings utilized a series of drawings to construct a larger narrative.  But unlike still images viewed separately, animation is the apparent act of bringing the inanimate to life through perceived movement.  Perhaps it is this magical quality of the creation of movement, of 'life' that fuels our continued fascination with the art of animation.

 

Course Objective:

The objective of this course is to expose you to methods, approaches, and techniques associated with the art of digital animation. Through individual and group efforts we will attempt to explore the technical and aesthetic concerns of a variety of animation techniques while stimulating your creative impulses.  Through exercises, discussions, and screenings you will gain exposure to common forms of classic animation (cel and claymation) as well as those applicable to digital animation (including rotoscoping, pixilation, and object animation).  The primary software packages used in this course are Photoshop and After Effects. The skill and technique associated with various forms of animation and software applications can be very seductive in their own right.  It is easy to become enamored with technique to the detriment of the idea.  The challenge is to balance the importance of the individual frame and a chosen technique with the cohesiveness of the greater project.  To address this challenge students will present work-in-progress on a regular basis in order to receive on-going critique and input from the class. 

 

 

Grading Criteria:

This class will be run as a workshop.  Every week you will be engaged in exploring one aspect of digital animation with each 'lesson' building on the next as the semester progresses.   Class time will be spent on group discussion/exercises, lectures/screenings, lab instruction and critiquing work, both your own and other's.  Attendance is crucial and required.  The only excused absences are for medical, religious, or family emergency reasons and an official excuse will be required in such instances.  Every unexcused absence results in a lose of 5 participation points.  Five or more unexcused absences will result in failing the course.  You are expected to come to class on time and you are expected to return from mid-class break on time. If you are late, you will lose participation points reflective of your late arrival.  Chronic lateness will be considered absence from class.  Because of the nature of this class, late assignments will not be accepted nor will incompletes be given at the end of the semester.

 

 

Required Materials: Artist sketchbook (9"x12" or larger), pencils or thin markers

            12" ruler, CD's for project submission

 

 

 

Required text:

There is no required reading text for this class, however, it is the responsibility of each student to visit the Temple Library Reserve and E reserve site in order to read required articles and chapters as well as access exercises and case studies. To access E reserve articles: go to

http://diamond.temple.edu/

click Reserve/E Reserve option, Instructor name, Erickson, Search.

Click on FMA312, each reading is marked as an E copy available, click on the article you wish to read online. You may have trouble accessing these readings from off campus.  If this happens, contact the Computer Help Desk (215-204-8000) for help configuring your home browser.

 

Suggested Texts:

The Animation Book by Kit Laybourne

 

Adobe After Effects 6.5 Magic, By Anna Ullrich, James Rankin.

ISBN: 0321267230, available through Peach Pit Press

 

Additional possibilities- the Visual Quick Start Guide series from Peach Pit Press for Photoshop and After Effects

 

Assignments:

Exercise 1.1, 1.2          10 pts              Project  3-                    25 pts

Project  1-                    15 pts              Midterm Notebook      20 pts 

Case Study 1.7            20 pts              Project  4-                    40 pts 

Project  2-                    20 pts              Attendance/Partic        20 pts             

                                                                                                                         

                                                            Total points                 140

 

 

Undergraduate students must receive a ÔCÕ grade or higher for this course to count for FMA Departmental credit.  Graduate students will be graded on the graduate curve, though the criterion remains the same. Below is a description of the Grading Criterion for this course.

 

FYI- For tests and final point grading I use a straight percentage breakdown

A= 90-100%, B=80-89%, C=70-79%, D=60-69%, F= 59% and below

 

Grading  criterion :  based on three areas

Class attendance/participation, technical grasp of subject/medium, artistic development of work.

 

C grading criterion:

Student has attended class regularly and contributed to the class environment.

Student has demonstrated a 'C' level (70-79%) understanding of technical equipment, terms and concepts associated with the subject/medium.

Student has completed all assignments, exercises, and projects demonstrating a general grasp of aesthetic concepts  important to the subject

 

B grading criterion:

Student has attended all classes and contributed to class discussions/critiques.

Student has demonstrated a 'B' level (80-89%) understanding of technical equipment, terms and concepts associated with the subject/medium.

 

 

 

Student has completed all assignments, exercises, and projects demonstrating a solid grasp of aesthetic concepts  important to the subject and demonstrating the beginning development of a personal style and approach to their work.

 

A grading criterion:

Student has attended all classes and, via discussions, has demonstrated an advanced understanding of concepts presented during class discussions and has demonstrated constructive techniques of critique.

Student has demonstrated an 'A' level (90-100%) understanding of technical equipment, terms and concepts associated with the subject/medium.

Student has completed all assignments, exercises, and projects demonstrating an advanced grasp of aesthetic concepts important to the subject and demonstrating an advanced approach to style, structure, and content in their work.

 

Disabilities Accommodations and Services

It is Temple University's policy to provide reasonable accommodations to students with disabilities under the American Disabilities Act (ADA). At the beginning of each semester, any student with a disability should inform the course instructor if instructional accommodations or academic adjustments will be needed. For more information about the ADA and

academic accommodations or adjustments, contact the Office of Disability Resources and Services (http://www.temple.edu/disability; 215-204-1280; hellodrs@astro.temple.edu).

           

Jan. 17:            -Intro to class, syllabus, software

                        -Intro to animation-background and screenings

                        -Exercise 1.1- see E Reserve

                        -Lecture: Composition, negative space and contour drawings

                        -Introduction to Project 1- Animated Flipbook

                        -Lab: Intro to After Effects- sequencing layers (Muybridge)

For next class:  Read Chapter 2- Cameraless Animation and Chapter 10-

Motion Graphics on E reserve, Complete hand rendering of Flipbook.

           

Jan. 24:            -Present Flipbook renderings

                        -Animation, timing, and "In-betweening" (for Animated Flipbooks)

-More animation screenings   

                        -Notebook: Perspective drawing- 1, 2 and 3 point perspective

                        -Exercise 1.2, see E Reserve

                        -Lab: scanning, colorizing in Photoshop, sequencing In AE (Muybridge)

For next class: Read Case Study 5.10 and Case Study 15.10 on E Reserve. Complete

 Project 1-animated flipbook, submit on CD

            For Notebook- next class: Case Study 1.7, bring supplies and object to render

 

NOTE: Last day to drop spring courses- Monday, January 30

 

Jan 31: -Present Project 1 for presentation and grading

                        -Intro Project 2- Rotoscoping, technique and screenings

                        -Brainstorm group project/title/segment order for shoot on Feb. 7

                        -Case Study 1.7-creative interpretation

                        -Lab:chroma key and luma key with AE (Muybridge)

For next class: Read Chapter 13 Rotoscoping on E reserve

Group meeting- storyboard idea in notebook for Feb 7 shoot

           

 

Feb. 7: - Meet at Annenberg- the Atrium- to organize

-TV Studio: Each group shoots their footage for the project

- DVEC- digitize individual footage and take away on CD (QT from FCPro)

- Time permitting, return to TLC 4 for discussion of next step

            For next class: Complete Exercise 1.7 begun in class-Photoshop step, print results and

 include them in your notebook.

 

Feb. 14:           -Present Exercise 1.7

-Lab: automated 'Rotoscoping' using Photoshop and NLE

                        -Plan for final compilation of Project 2, sound design, etc

            For next class: Finish rotoscoping, finish sound design

 

Feb. 21:           -Screen Project 2- group Rotoscoping project

                        -Intro Project 3- Dada 'posters', text as a graphic and expressive element

                        -Lab: Photoshop/AE text generation and manipulation, Intro Masking/Mattes

For next class: Start work on Project 3, Bring notebook for Midterm

submission/grading

 

Feb 28:            -Screenings: Cameraless filmmaking/ rhythm and the frame

-Present Project 3 as work-in-progress

-Voice recording, techniques- recording VOs

-submit Notebook for grading

            For next class: continue work on Project 3

 

March 7:          Spring Break, continue work on Dada 'poster' (collect images, collect sounds, voices? Find poets? etc.)

 

March 14:        -Present work-in-progress, Project 3

                        -Intro Project 4- final project, screenings

                        -Lab: syncing voice and image in After Effects

For next class: Read LipSync info on E Reserve, Finish Project 3 and submit for

discussion/grading. 

 

March 21:        -Present Project 3 for grading/discussion

                        -Sound equipment/software (PT and Sound Edit 16 or Audacity)

                        -Demo: animating objects, compositing with AE

For next class: Web Animation on E Reserve, bring objects for animation during the

next class, start story outline for Project 4

 

NOTE: Final day to withdraw from a spring course- Monday, March 27

           

March 28:        - Meet at TV Studio at Annenberg for Blue/Green screen shoot,

bring objects to animate

                        -Lab: digitize and key footage in AE or an NLE software

                        -TLC4 present Story outlines/ideas for Project 4

            For next class: Read Chapter 18- create production plan for Project 4

 

April 4:            -Present Production plan for Project 4

                        -Screenings

            For next class: work on Project 4

 

 

 

April 11:          -Project 4 work-in-progress critique/sound strategies discussion

                        -Screenings

 

April 18:          -Field trip to an animation studio or a visit from an Animator

            For next class: Finish and submit Project 4 for grading/discussion

 

April 25:          -Final regular class meeting

Present Project 4 for final critique

           

Study Days: T/W May 2, 3

Finals Week: Th May 4- Wed. May10

 

FMA 312 Finals Week: TBA

- We will meet if we do not finish screening Project 4, in which case, attendance

    will be required.

 

 

Assignments

Project 1- Animated flipbook- using images or objects scanned in or drawn in Photoshop, create a metamorphosis of 15 images.  Import the 15 images in sequence into After Effects, 1 image=2 or 3 frames to create a one to one and a half second animated flipbook. Repeat the loop at least 5 times (nest a composition) and create/submit a 5-10 second QT movie, 720x480, on CD, include AE project and original files. You should use PS to colorize/filter the images and AE to animate. 15 points

 

Project 2- Group Rotoscoping assignment. Using the sequence your recorded during the group shoot, rotoscope the frames in Photoshop and sequence in AE to create a Rotoscoped sequence.  Render as a QT movie, 720x480. Submit original AE project, all files, and QT movie on CD.  All finished shots will be combined into one group project and final sound design completed as a group. 20 points

 

Project 3- Dada 'posters'- Using text for its graphic elements create an animated poster 1-3 minutes in length.  You may create a 'nonsense' poem, use found poems- ala DADA poetry, or actual/original poems. You may use PS text, scanned cutouts, etc. as long as all graphic elements are text-based. You may use a recorded voiceover of a poet performance as part of the final soundtrack or create an original soundscape. You could set the poster to music (original music only, made by you- concrete music approach, virtual drummer, etc). Render out a QT movie, 720x480. Submit original AE project, all files, and QT movie on CD. 25 points

 

Project 4- Character animation with lipsync. Students create a ÔcharacterÕ and use any form of animation to create a 1-3 min animated piece that includes at least one instance of lipsync. Original drawings/renderings, backgrounds, music, sound work, etc. are required. Render out a QT movie, 720x480. Submit original AE project, all files, and QT movie on CD. 40 points

 

Midterm submission of Notebook- You will be submitting your artist notebook for a grade at the midterm.  It should contain all exercises done in and out of class, any sketching and outlining of projects, and storyboards where appropriate.  20 points


 

Some important links:

Virtual Drummer- $10 shareware drum music software

For Mac: http://allmacintosh.xs4all.nl/preview/206373.html

For PC: http://www.hitsquad.com/smm/programs/Virtual_Drummer_win32/

 

Free Music creation software:

http://www.hitsquad.com/

http://audacity.sourceforge.net/

also, Garage Band, Soundtrack Pro on Macs

 

a free sound sharing space- (note the short wave recordings-very cool)

http://irdial.hyperreal.org

 

Free sound effects, music downloads, etc.:

http://www.partnersinrhyme.com/

 

downloadable sound effects:

http://www.sounddogs.com/   http://www.a1freesoundeffects.com/

 

music downloads:  http://www.thebigparade.net